Clip Studio Modeler Ver. 1.11.0 now available

September 28, 2021

Clip Studio MODELER Ver. 1.11.0 (macOS) update released.

Updates in Version 1.11.0

Improvements

The following features have been improved.

  • macOS: The application icon has been changed.

Bug Fixes

The following issues have been fixed.

  • macOS: Fixed an issue on macOS computers with M1 chips, in which, after launching Clip Studio MODELER from Clip Studio, closing Clip Studio would cause Clip Studio MODELER to become unresponsive.

Ver. 1.10.13 Released (June 24 , 2021)

Improvements

The following features have been improved.

  • [Automatically send anonymous usage logs] has been added to the [Help] menu.
  • (Windows) Clip Studio now supports [Move user data folder].
  • (macOS) Mac devices with Apple M1 chips are now supported. It runs as a native application on Macs with the Apple M1 chip.

Feature Changes

The following features have been improved.

  • When changing the [Object information] palette's [Display Rotation] on the 3D Object Setup screen, the entered values are now stored whenever possible.

Bug Fixes

The following issues have been fixed.

  • If [Undo] is performed after deleting the pasted texture in the character setup screen, the program may force close.
  • (macOS) Fixed an issue where on a Mac device with an Apple M1 chip, if you quit Clip Studio after starting Clip Studio Modeler from Clip Studio, the software would not work.

Ver. 1.9.2 Released (December 23 , 2020)

Bug Fixes

The following issues have been fixed.

All screens
  1. Fixed an issue where the [Document] window would not update when editing a 3D model on macOS 11.0 or later.

Ver. 1.9.1 Released (July 17 , 2020)

Improvements

  1. You can now add more detailed settings in the [Object information] palette and [Character information] palette.
  2. (macOS) Clip Studio Modeler has now been notarized by the Apple notary service.

Changes

  1. The [Help] menu has been rearranged.
    - The term [Manual] has been changed to [Instruction Manual].

Bug Fixes

  1. The settings in [Use the node origin as the center of rotation] will now save correctly.